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Integrate THAT Technology into YOUR Classroom

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The five ideas below are a suggested starting point if you are integrating new technology into your classroom. From a BYOD (Bring Your Own Device) programme, to a class set of hardware, an internet enabled classroom has the potential to enhance learning alongside existing practice.

CREATIVITY

Apps are being developed for education at a rate that is very difficult to keep pace with. This means that competition is fierce and this can only be a good thing for learners. The most successful apps are cross platform so lend themselves to multiple device conditions. As creativity is essential to any learning environment, the ability to access numerous apps to foster interest and intrigue is very attractive.

Examples to try:

Skitch - Allows a student to annotate any image or diagram to meet the demands of the task. This can easily be shared with others to inform group discussion.

Animoto - Brings images, music and text together to produce a movie. Excellent as a tool to present findings.

Paper 53 - A very simple app that offers the ability to create from scratch using a number or artistic tools. Very popular with students regardless of experience.

SOCIAL LEARNING 

Communication outside the classroom has become much simpler with email, Twitter and the development of social media. However, the impact it can have inside the classroom is marked, if managed appropriately. Students have the opportunity to pose questions or suggest ideas without fear of being judged. This encourages less confident students to use their  ’voice’ when otherwise they might shy away from interacting with others. 

Examples to try:

Today’s Meet – Can act as a backchannel for learning with a very simple interface. Cross platform use so suitable for any internet enabled classroom.

Secure Twitter Group – All students follow each other and the class twitter account. Protect all tweets and the group becomes a very secure communication forum. Works particularly well when asking groups to collaborate and feedback to the class.

Edmodo – The secure social networking site is setup to facilitate class discussion. Has the added advantage of allowing resources to be shared between the educator and students. Again the application is cross platform and serves an internet enabled environment.

ASSESSMENT FOR LEARNING

Expensive e-clicker environments are a thing of the past with new technology. In a BYOD programme there are a host of ways for educators to assess student progress in real time. Learning can be enhanced for all if the educator can interact with every student in the room, beyond hands up, with written evidence immediately submitted.

Examples to try:

Socrative – A free, cross platform, application that allows the educator to set multiple-choice or short answer questions at any point during a lesson. The answers can be displayed or hidden and this in turn informs progress. Exit ticket reports can be immediately emailed to the educator which can then be used for planning the following lesson.

Nearpod – Works alongside your classroom resources to question students and inform progress. Excellent if you want to share information and you are in a 1:1 environment.

WORKFLOW

If you are in a multi-platform environment and want to assess and feedback to students there are a number of applications that can help the educator. Workflow with a device facilitates a quick turn around for feedback. The ability to receive student work, annotate and send back between lessons has significantly improved the process for student and educator alike. It then informs planning for learning on a more realistic timeline rather than having to wait for face to face contact for any feedback.The importance of handwriting can also be supported by any device with a camera function. The suggested applications will allow for annotation across an image so extended writing tasks can still be shared digitally.

Examples to try:

Edmodo – Ten million users support the platform, highlighting it as a ‘must try’ when searching for workflow solutions. When you add in the ability to interact with students in a secure environment, Edmodo can be a very powerful tool.

Dropbox – A shared Dropbox folder allows students to submit work to the educator and then receive annotated feedback. This is particularly useful when coupled with iOS 6′s ability to ‘Open in App’. Essentially this means you can give verbal feedback as well to a student that they can hear and repeat when required.

INTERACTIVE COLLABORATION

Collaborative tasks have always been high on the agenda when seeking to stimulate young minds. The A3 sheet of paper and mini-whiteboards are very useful tools to focus a group on the task at hand. However, tablet based collaboration can take the process a stage further. The sharing options available to students, exporting via email, dropbox or a note-taking application. This allows the students to take a group’s findings and use them to inform their follow up work.

Examples to try:

iThoughts HD – an excellent mind mapping tool with superb ‘in-app’ functionality.

Explain Everything – simply the best interactive whiteboard application

These ideas can all be enhanced by recent developments in the sharing of student work in the classroom. AppleTV allows an iPad to mirror its screen to a suitable projector or there are a number of web based applications that mirror across a wireless network using existing PC hardware. This sharing of material, at any time during a lesson, appears to have a dramatic impact on the pride students take in their work. It also allows the educator to overcome the concern that a device is just a distraction in the classroom.

I welcome any suggestions of how to integrate new technology into the classroom, particularly those that can serve a multi-platform environment.



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